Drezard
February 21st, 2007, 01:18 AM
Hello, Im trying to now make my engine into a DLL. I've run into a few problems...
Now [A] Do I call the constructors and destructors as static __declspec(dllexport)?
[B] What does the Static bit mean? Like I also have this code:
static LRESULT CALLBACK AppWindowProc(HWND hWnd,
UINT uMsg,
WPARAM wParam,
LPARAM lParam);
static SystemCore* g_pApp = 0;
My friend helped me with this bit and I still don't understand what it means...
Cheers, Daniel
Now [A] Do I call the constructors and destructors as static __declspec(dllexport)?
[B] What does the Static bit mean? Like I also have this code:
static LRESULT CALLBACK AppWindowProc(HWND hWnd,
UINT uMsg,
WPARAM wParam,
LPARAM lParam);
static SystemCore* g_pApp = 0;
My friend helped me with this bit and I still don't understand what it means...
Cheers, Daniel