Infinity
November 4th, 2006, 10:16 AM
Hi all,
My name is David Verhoeven and i am looking for help in regards with this project which i'll expose lower in this message. I'm the founder of a gaming community with support for online multiplayer games and competitions, tournaments.
What am i looking for? Answers on which will be the best method and most secure way to achieve my project and how to do it.
My knowledge on programming: nihil
Project name: no name yet, (open for suggestions)
Goal: a fair online multiplayer gaming competition and environment.
Problem: multiplayer cheats and hacks.
Project: effective Anti-cheat tool.
Project difficulty: probably the most challenging project you would have been faced too.
Code to use: free non gpl code (i don't want the source to be available openly and this way getting the project jeopardised)
Reward: Credits, partnership, copyright, or find a common intrest on which we agree on.
Why i want to start this project?
Online multiplayer gaming has reached a level where thousends of gamers are now part of a gaming team that gathers together on regular basis (weekly, dayly) to spent a few hours together and have good fun. These teams are participating in online gaming tournaments or competitions and are taking the time to practice together for hours and getting better at their game and improving their teamplay so they put down a good performance for each new challenge they are facing in organized competitions.
Basically, pretty much the same way any team would practice their preferred hobby, sport like soccer, baseball, volleyball and many more.
It takes time to practice and become a good team and the challenges are tougher time after time.
Now, imagine you have practiced the whole week because you have a match at the end of the week. Challenge takes place and you have only one chance to win the match. The game commences and a player from the opposing team fires up his hacks.
No need to tell you what the outcome of the match is. This one cheater has litterally wasted all the clean players time and efforts put into this match and the cheater goes away with an undiserved victory. With this cheating behavior, the online gaming competitions has no meaning at all and is just a big waste.
There are existing anti cheat tools like punk buster but unfortnatly they don't do the job very well. Hence why i'm starting this project in the hope to come up with an efficient counter cheat measure that is now more then ever needed for online gaming competition and communities.
If you don't feel concerned by the gaming thing, i'm sure the challenge of taking it up versus gaming hackers is quite interesting for you and will require a lot of programming skill. The goal being to come up with an innovative way of dealing with hacks and detecting them.
My name is David Verhoeven and i am looking for help in regards with this project which i'll expose lower in this message. I'm the founder of a gaming community with support for online multiplayer games and competitions, tournaments.
What am i looking for? Answers on which will be the best method and most secure way to achieve my project and how to do it.
My knowledge on programming: nihil
Project name: no name yet, (open for suggestions)
Goal: a fair online multiplayer gaming competition and environment.
Problem: multiplayer cheats and hacks.
Project: effective Anti-cheat tool.
Project difficulty: probably the most challenging project you would have been faced too.
Code to use: free non gpl code (i don't want the source to be available openly and this way getting the project jeopardised)
Reward: Credits, partnership, copyright, or find a common intrest on which we agree on.
Why i want to start this project?
Online multiplayer gaming has reached a level where thousends of gamers are now part of a gaming team that gathers together on regular basis (weekly, dayly) to spent a few hours together and have good fun. These teams are participating in online gaming tournaments or competitions and are taking the time to practice together for hours and getting better at their game and improving their teamplay so they put down a good performance for each new challenge they are facing in organized competitions.
Basically, pretty much the same way any team would practice their preferred hobby, sport like soccer, baseball, volleyball and many more.
It takes time to practice and become a good team and the challenges are tougher time after time.
Now, imagine you have practiced the whole week because you have a match at the end of the week. Challenge takes place and you have only one chance to win the match. The game commences and a player from the opposing team fires up his hacks.
No need to tell you what the outcome of the match is. This one cheater has litterally wasted all the clean players time and efforts put into this match and the cheater goes away with an undiserved victory. With this cheating behavior, the online gaming competitions has no meaning at all and is just a big waste.
There are existing anti cheat tools like punk buster but unfortnatly they don't do the job very well. Hence why i'm starting this project in the hope to come up with an efficient counter cheat measure that is now more then ever needed for online gaming competition and communities.
If you don't feel concerned by the gaming thing, i'm sure the challenge of taking it up versus gaming hackers is quite interesting for you and will require a lot of programming skill. The goal being to come up with an innovative way of dealing with hacks and detecting them.