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RAJ1978
June 6th, 2006, 02:45 AM
Hi,

We modelled a hexagon using triangle primitive, and added texture to it.
If i want to see the wireframe view through directx meshview tool, since the primitive is a triangle, the centre point is seen. I would like to avoid the centre point and view only the edges. Is there any method for displaying so?

If we use line primitive and make a polygon with lines, can we add texture to it. We want both options, ie wireframe view and solid mode. and want to see the object without the center point.

any suggestions? answers?

Pls find the attached file, where in both the pictures are given.

nolxev
June 6th, 2006, 09:07 AM
I think the graphics library doesn't provide something like that, you have to find the algorithm yourself. OpenGL provide another method to draw directly polygons, but it's the same thing that you draw your hexagon with lines primitives without the center point.