paskari
November 23rd, 2005, 10:53 PM
I am trying to use vertex and fragment shaders but I am having problems getting Dev C++ to link to glew
I copied all the files to correct places, here they are
C:\Dev-C++\Lib\glew32.lib
C:\Dev-C++\Include\Gl\glew.h
C:\Dev-C++\Include\Gl\wglew.h
C:\Dev-C++\Include\Gl\glxew.h
C:\WINDOWS\system\glew32.dll
but when I include glew like so
#include <GL/glew.h>
#include <GL/glut.h>
#include <stdio.h>
#include <stdlib.h>
#include "textfile.h"
I get the following link errors at compile time
[Linker error] undefined reference to `_imp____glewCreateShaderObjectARB'
[Linker error] undefined reference to `_imp____glewCreateShaderObjectARB'
[Linker error] undefined reference to `_imp____glewCreateShaderObjectARB'
[Linker error] undefined reference to `textFileRead(char*)'
.
.
.
does anyone know what I am doing wrong?
I copied all the files to correct places, here they are
C:\Dev-C++\Lib\glew32.lib
C:\Dev-C++\Include\Gl\glew.h
C:\Dev-C++\Include\Gl\wglew.h
C:\Dev-C++\Include\Gl\glxew.h
C:\WINDOWS\system\glew32.dll
but when I include glew like so
#include <GL/glew.h>
#include <GL/glut.h>
#include <stdio.h>
#include <stdlib.h>
#include "textfile.h"
I get the following link errors at compile time
[Linker error] undefined reference to `_imp____glewCreateShaderObjectARB'
[Linker error] undefined reference to `_imp____glewCreateShaderObjectARB'
[Linker error] undefined reference to `_imp____glewCreateShaderObjectARB'
[Linker error] undefined reference to `textFileRead(char*)'
.
.
.
does anyone know what I am doing wrong?