ClickHeRe
November 22nd, 2005, 07:46 PM
Using GDI+ to load a PNG 32 bit image with transparency.
I draw the image on a static control and I get this result :
Image (http://dcx.scriptsdb.org/test.png)
with this code in the WM_PAINT :
case WM_PAINT:
{
if ( this->m_pImage != NULL ) {
PAINTSTRUCT ps;
HDC hdc;
hdc = BeginPaint( this->m_Hwnd, &ps );
RECT rect;
GetClientRect( this->m_Hwnd, &rect );
Graphics grphx( hdc );
grphx.DrawImage( this->m_pImage, 0, 0, rect.right - rect.left, rect.bottom - rect.top );
EndPaint( this->m_Hwnd, &ps );
bParsed = TRUE;
return 0L;
}
}
break;
I'd like to have the transparent part stay grey.
Thanks
David
I draw the image on a static control and I get this result :
Image (http://dcx.scriptsdb.org/test.png)
with this code in the WM_PAINT :
case WM_PAINT:
{
if ( this->m_pImage != NULL ) {
PAINTSTRUCT ps;
HDC hdc;
hdc = BeginPaint( this->m_Hwnd, &ps );
RECT rect;
GetClientRect( this->m_Hwnd, &rect );
Graphics grphx( hdc );
grphx.DrawImage( this->m_pImage, 0, 0, rect.right - rect.left, rect.bottom - rect.top );
EndPaint( this->m_Hwnd, &ps );
bParsed = TRUE;
return 0L;
}
}
break;
I'd like to have the transparent part stay grey.
Thanks
David