Bry4bry2000
November 21st, 2005, 04:44 PM
I am making a "Zelda"/"Shining Force II" type computer game in SDL. My question is, should I use bitmaps as my background, or should I draw the backgrounds. It seems to me that using the bitmaps would be simpler, but then the user could mess with my pictures. And if you used pure drawing then it'd for one be quite a big program, and seems to be overly complicated. Anyways which should I do?
Thanks in advance,
Brian
Thanks in advance,
Brian