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Timeout_Vienna
October 26th, 2005, 06:17 PM
Hi folks

We developed a fine little application for Windows CE/Pocket PC using eVC++. Our little application should run on all common systems and known processors. When we studied all the informations about processors and hardware we got more and more confused. So we have some questions someone might please answer to us (much thanks in advance!!)

1. is an application compiled using eVC ARMV4 Release configuration compatible on all actual platforms?

2. is an ARMV4 compiled app compatible to Intel's XScale processor series? Do we have to use the switch "/QRxscale", whicht we found in the documentation?

3. Or do we have to buy the Intel compiler for $399 which is very expensive for one little single application?

4. What about MIPS processors. They seem not to be supported by eVC 4.0 (is that wrong? Do we have to support it? Where can we get the compiler?)

best wishes from Austria and thanx

stober
October 27th, 2005, 11:31 AM
1. No. There are many different platforms -- and you need to install the SDK for the specific hardware you want to target.

2 to 3 I don't know.

4. eVC++ 4.0 compiler supports MIPS2 and MIPSIV.