timurka
September 30th, 2005, 07:15 AM
Hi all!
Wait a little... I am entering the C# Game Development forum and what can I see? :confused: No fresh and/or interesting threads!
What happened to you, people! :mad:
I believe that many people like C# as I do and a lot of them like 3D graphics! I believe that there are many young artists that are fond of 3D modeling and realistic texturing.
And I believe that most of them would like to unite in order to make some interesting stuff (such as 3D games) for no profit (except for an enormous experience gain and fun)! :) :) :)
OK! Let's go for it!
I hope that you share my vision of the topic:
As a programmer (though newbie) I am concerned with these:
+ We should use .NET stuff because it not olny helps us to use different languages (VB.NET,C#,Managed C++ etc.), but also because .NET rules!
+ We should use DirectX because Managed DirectX has become simpler than ever and its performance is comparable to that of when you use C++ and COM.
+ (Suggest you ideas)
If you reply we will think of something, won't we? :)
Reply please! Looking forward to hearing your fresh ideas!
Thanks in advance. :wave:
Wait a little... I am entering the C# Game Development forum and what can I see? :confused: No fresh and/or interesting threads!
What happened to you, people! :mad:
I believe that many people like C# as I do and a lot of them like 3D graphics! I believe that there are many young artists that are fond of 3D modeling and realistic texturing.
And I believe that most of them would like to unite in order to make some interesting stuff (such as 3D games) for no profit (except for an enormous experience gain and fun)! :) :) :)
OK! Let's go for it!
I hope that you share my vision of the topic:
As a programmer (though newbie) I am concerned with these:
+ We should use .NET stuff because it not olny helps us to use different languages (VB.NET,C#,Managed C++ etc.), but also because .NET rules!
+ We should use DirectX because Managed DirectX has become simpler than ever and its performance is comparable to that of when you use C++ and COM.
+ (Suggest you ideas)
If you reply we will think of something, won't we? :)
Reply please! Looking forward to hearing your fresh ideas!
Thanks in advance. :wave: