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kar_the_terrible
June 9th, 2005, 02:58 PM
Hi,
I'd like to know what the best way is to use OpenGL and Borland C++ builder.

I already have built a console app version of my program that uses GLUT for the event handling and such. Im wondering if there is some way by which I can create a few forms and a minimal GUI for user input and still use GLUT.

I know you can use Borland, OpenGL with VCL... but I'd muchr ather make as few changes as possible in the code that I do have. Since GLUT has its own event loop, im not sure how to go about this.

Any input is appreciated.