joeybird
February 26th, 2005, 12:52 PM
i would like to know how to create a function called next face which takes a pointer to a cgPolymesh structure, a face index (int) and edgeindex(int) of a range of 0.2 , the pointer then has to move to one face then to another. the terrain mesh is made up of triangles.
thanx
joeybird
thanx
joeybird