joeybird
February 26th, 2005, 09:15 AM
hi i am using a terrain that has been rendered using polygon meshes. i would like to learn how to firstly colour in one triangle using
section :- main.cpp
renderColouredFaces(&myTerrain);
and be able then to move the coloured traiangle e.g. one triangle to another, using to function/peramiters...
section:-CGPolyMesh.cpp
void nextFace(CGPolyMesh *m, int faceIndex, int edgeIndex),
and
void faceStrip(CGPolyMesh *m, int faceIndex, int edgeIndex)
as you move to each triangle it appers to lights up in colour.
thanx
jofoxy
section :- main.cpp
renderColouredFaces(&myTerrain);
and be able then to move the coloured traiangle e.g. one triangle to another, using to function/peramiters...
section:-CGPolyMesh.cpp
void nextFace(CGPolyMesh *m, int faceIndex, int edgeIndex),
and
void faceStrip(CGPolyMesh *m, int faceIndex, int edgeIndex)
as you move to each triangle it appers to lights up in colour.
thanx
jofoxy