Rigel
October 28th, 2004, 04:15 PM
If I'm writing a simple C++ program without MFC or Win32, what type of multithreading APIs are recommeded for me to use?
Does STL support any type of multithreading APIs? (I know it probably doesn't but I'll ask anyway :D )
Does STL support any type of multithreading APIs? (I know it probably doesn't but I'll ask anyway :D )