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hellhammer
October 27th, 2004, 01:10 AM
I'm attempting to port a DirectSound application I wrote in VC# (.NET 2003) to VC++ (.NET 2003).

I've almost ported the entire code, but I'm stuck on one line, and would really appreciate it if somebody could help me out on this.

The line in C# is:

MemBuffer = (short[])(AppCaptureBuffer.Read(StreamCapBuffReadPos, typeof(short), LockFlag.None, 50000));

MemBuffer was previously declared as:

private short[] MemBuffer;

How would I do this in C++? My problem is with the "typeof" keyword in C#. It signifies the returned data type.

C++ doesn't appear to have the "typeof" keyword. How do I write this in C++?

Thanks!

lloydy
October 27th, 2004, 01:56 AM
__typeof