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kuzi_uryku
October 23rd, 2004, 09:52 AM
Hi!

In nVidia Detonators there is an option to force AntiAliasing on. It has nothing in common with DirectX or OpenGL - it uses video card drivers.

I want to write a program which forces AntiAliasing on. (something like NVizTray)

Any ideas how to do that? Is there any documentation of NVidia Drivers?

Thx 4 answering

indiocolifa
October 26th, 2004, 05:48 AM
I'm not expert in graphics, but in Opengl you can use GL_LINE_SMOOTH

For DX, read on Multisampling.