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answer
May 30th, 2004, 04:53 PM
What are some good way's to manage objects (memory effieciant) in programming a game?

thanx in advance :)

jono
June 27th, 2004, 06:34 PM
heres something that might help. free src code that maps C++ classes in memory to indexed block storage on disk. an 'almost relational' object databse, as the author puts it.


C++ Database Development (2nd Ed) by Al Stevens

http://www.accu.org/bookreviews/public/reviews/cp/cp000368.htm