Steve Scott
September 5th, 2002, 11:40 PM
Is there a way to see if an object exists in a file, then overwrite it...instead of creating a new file then re-writing every object?
Also, it's my understanding that when you Deserialize an object that it calls is deserialize constructor eg...
public MyClass(SerializationInfo info, StreamingContext ctxt)
{
}
So, is it then possible to see if the object exists in the file, and then call this constructor?
Thanks,
Steve
Also, it's my understanding that when you Deserialize an object that it calls is deserialize constructor eg...
public MyClass(SerializationInfo info, StreamingContext ctxt)
{
}
So, is it then possible to see if the object exists in the file, and then call this constructor?
Thanks,
Steve