Yovav
July 3rd, 2002, 02:37 PM
I need 2 play "WAVE" resources from a DLL
what I did (works on Win32) :
bool playWaveResource(UINT ResourceName)
{
if(PlaySound(MAKEINTRESOURCE(ResourceName), MODULE_HANDLE, SND_RESOURCE|SND_ASYNC))
return(true); // Successful
//MessageBox(NULL, _T("No sound !"), _T("Note"), MB_OK);
return(false); // Failed
}
but it gives me "no sound" on PPC 2002 emulator,
what is different on Win CE (PPC 2002) ?
should I include other stuff ?
what I did (works on Win32) :
bool playWaveResource(UINT ResourceName)
{
if(PlaySound(MAKEINTRESOURCE(ResourceName), MODULE_HANDLE, SND_RESOURCE|SND_ASYNC))
return(true); // Successful
//MessageBox(NULL, _T("No sound !"), _T("Note"), MB_OK);
return(false); // Failed
}
but it gives me "no sound" on PPC 2002 emulator,
what is different on Win CE (PPC 2002) ?
should I include other stuff ?