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jurbania
April 3rd, 2002, 05:01 PM
I am trying to think of a way to display a sort of airplane wing as a part of an object in openGL. I was thinking a NURBS surface would be a good way to accomplish this, however I wondering if there was a better/simpler way to do it. Any ideas?

Manish Malik
April 8th, 2002, 10:31 AM
Why not try Polygons for this?


Manish
http://www.manishmalik.com

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jurbania
April 8th, 2002, 06:05 PM
I could definetly go that route. But what about using evaluators? would that be to much for one part of an object?