- Bitmap Background
- draw teh line
- Text colours in OGL
- Visual c++ 6.0 and HTML??
- How to determine if a set of pixels are connected to each other?
- Two questions in DirectShow
- Trying to start a MMORPH with Java 3D
- Browser to browser video streaming
- about glulookat()
- Windows GUI Tutorial
- Copying Metafiles via Clipboard
- Refreshing Controls Problem (OpenGL)
- propertypage wizard on japanes windows
- Raed/Write File with GLDOUBLE
- [GDI+] Help Me
- working with avi files
- DirectX in a desktop window?
- TMediaPlayer
- Releaseing DirectX - memory leaks
- save any drawing eg. rectangle(using GDI+) on form to b
- Mouse problem
- Qt 3.2
- Printable DirectX and OPen_GL refernces?
- Infinite Pin Tee Filter pin connection problem
- Generate graphical report using VC++ 6.0?
- [GDI+] Some questions
- Bitmap with more than 256 colors
- Play and Stop
- DirectShow Filter 2 Inputs 2 outputs
- Future of the OpenGL... ***?
- Loading a GraphEdit File Programmatically
- How to draw the bitmap transparently ?
- Capture card compatibility question
- drawing a sin() function
- D3D: Power-of-two texture sizes
- how to move graph on the viewport/client area ?
- Open a window on a specific device (sli)
- TV Tuner & video capture card suggestions
- My 1st particle engine
- How to make a circle?
- IAMVideoAccelerator interface - help
- Cut from RoundRect ....
- CEdit style question
- How to print an Image
- bitmap on background Dialog
- PixelFormat and PixelValue display
- The best OCR program
- Normal distribution question
- stepping backward
- glReadPixels problem.
- I need a good book!
- IDirect3DDevice9::Clear()
- directX render filter
- X Files (ID3DXMesh), Lights, and Transformations
- how to write a clock using console..?
- Identify drawn area and display in tool tip.
- graphics programming with OpenGL
- glTexture2D causes access violation in release build
- topmost over another app
- Unit Size in 3D space = ?
- YCC colorspace conversion
- am i missing something?? (opengl)
- OpenGl texture from jpg or gif
- Combination of colors
- Shed Some Light
- Find coordinates of image
- 8,9,12,16bit to 24bit DIB
- colour contrast algorithm
- Hardware Acceleration..........
- Where can i get GLUT whose version is 4.X?
- Image processing
- Files
- problem with GDI
- Copying a direct x
- Problem with opengl fog
- calculate sphere vertices,indices,and polygon
- Hardware Acceleration..........
- DirectDraw Acceleration is enabled or not???
- Direct3d Hooking with C/C++
- DirectDraw Acceleration is enabled or not???
- visual C++ - CEdit boxes with connections?
- Dashed and Dotted Lines
- GDI+ new operator
- move line on trajectory
- Play audio CD with DirectShow
- Graphics Interface
- finding contour lines that are closest
- drawing image from direct X
- change color of dialog based window?
- open a notepad file from dialog box?
- error when trying to use direct3dx
- Approximating best bezier curve for freehand line
- DirectX Question
- Fast GDI+
- Custom 24 bit and 4 bit cursors not showing right on Win98
- Skinned Windows Redraw and the Inefficient DeferWindowPos
- Questions about device context
- OpenGL and C++
- Game View with DirectX
- transparently draw and erase text
- How to access 2nd monitor/TV output
- Using WME for screen capture
- MultipleViews
- Font
- [DirectShow]Capture frame to YUV
- C++/OpenGL Camera Vector Questions
- first program(opengl+MFC)
- Having trouble with Directs\Show
- School Project - Design a Game
- Code to flip a window
- [DirectShow]Problem about using media type functions
- DirectX 9.0c header & libs
- playing quicktime on DirectDraw surface
- Direct3D : Problem in running exe to other machine
- DirectX article.....................
- DirectX get buffer
- Particle size problem
- Get the Fourcc I420 format
- Problem with OpenGL
- Check the connection between filters
- GDI - the pen width
- translating/ moving D3D
- what kind of visual c++ .net for a Directshow filter
- GDI Programming problem
- reading screen video map
- Webcam Image Capture with Directshow
- Direct Show / Filter problem
- VC ver 6 or 2003 for game programming
- Problem with Video Mixing Renderer 9 (VMR-9)
- exit does not work in all the sources I have
- Timing stuff
- Is there anybody who knows how to make background color of bitmap???
- Capture the frame from capture filter
- Interface for opening and displaying text file
- Question on TransparentBlt
- GDI+ How do I draw an antialiased circle
- opengl errors in include\gl\gl.h
- ways to write plotting soft
- Problem with bitmap stretching
- OpenGl +MFC
- Drawing into a CachedBitmap
- exercising both CPUs for thermo & power test
- New to forum. Q: VC++ .NET Book
- How to get a handle (HWND) to the window created by the Video Mixing Renderer 9?
- Timecode of an AVI stream
- Anti Aliased Image Rotation
- D3D: Restore fullscreen
- OpenGl
- incorrect normal vector problem
- Text on Directshow video???
- Manually drawing text fast
- Varying quality on different machines
- Merge to images
- Drawing XY Coordinates in C# Sharp
- Retrieve Authored Frame Rate
- Connect two input pin to Smart Tee
- stair case effect of bresenhams lie drawing algorithm
- windowing/leveling...in a jpg?!
- "\n" in OpenGl
- Display Bitmap in MFC
- Printing with C++ and PrintDlg
- basic graphic programming mfc app
- Fast Bicubic image interpolation code
- Displaying bitmap using SetDIBitsToDevice in MFC ActiveX control
- antialiasing
- Font displaying
- ColorPalette GDI+ VC++
- MP3 Audio Playing
- how to reset the first vertex of API Polygon?
- AVI Splitter can't connect to AVI Decompressor
- Why MP3 file needs MPEG-1 stream splitter
- Replace PolyBezier with Sin
- Color calculation
- VC++ OpenGL Polygon Superpositioning
- GDI+ rubber band lines
- play an .avi from a file stream
- (GDI+) TIFF Problems
- Recogonizing circles in an image
- OpenGL in VC++ Questions
- How to copy HBITMAP to IDirectDrawSurface
- XY Plot with auto rescaling
- Obtain de size of a IDirect3DSurface (x-y)
- Moving Device Context data onto Form Components (IE: display an hbitmap on a Canvas)
- Please help fixing .NET DarwImage flickering...
- Compiling with textures instead of loading them
- Small errors in generating transformation matrices for a point
- what s wrong with these code?
- What kind of file is this?
- Expanding an 8 bit image to a 32 bit image
- Cyber Paint
- Break Point in between, at first line
- Attaching a Ogl to Cwnd
- Phong shading help
- GDI SetViewPortExt, SetWindowExt equivalent in GDI+
- OpenGL
- DirectShpw Source filter
- Glass Box
- Hough Transform Problem
- Graphic libraries
- stretching an image
- AVIFileOpen()
- How to simulate key press to directInput?
- beginner problem
- Is there any database ctl or lib for fltk?
- convert lines into a single object?
- SDL Compile error
- Transforming 2D Shapes
- Getting Started on a New Program
- Zoom in OGL with an image
- Texture coord in 3ds
- Copying Turboc3 graphics in dos mode
- Need help: DIB > DDB > DIB
- DirectShow playback with no pause between clips
- Detecting/switching full screen
- eliminating redundancy points
- Direct Show RenderStream from Capture pin to compression and AVI mux
- Arggh! Texture mapping in VB6 with OpenGL
- Gradeent Brush
- Important Video Capture Help
- Is this file CyberPaint file?
- problem with loading a bitmap with LoadImage()
- Resizing JPEGs
- AVI cab
- Drawing full screen image using OpenGL
- DirectX9 Matrices
- 3D modeling program
- Blank screen when using glDrawPixels in OpenGL
- Geodesic to UTM
- Video Card Process Monitor
- GDI+ (How to Clear the Polygon)
- Hide the blue task pane in a CHtmlView
- iso math
- desktop avatar
- DirectShow DVD Issues
- CoCreateInstance Failing?!
- Jpeg quintization
- gdi vs gdi+ line length
- code modification
- Simple Koch curve question
- Mpeg-1
- Getting Image Size
- MFC+OpenGL Tut: Thoughts/Comments
- weird raytrace bug (dot product)
- Free lib/tool for plotting/data visualization?
- OpenGL, avoid "shine-through"
- Head Up Display - directx
- locking FPS
- gdi+ problem
- How to make a square widget (QT)
- fullscreen clipper?