Click to See Complete Forum and Search --> : Graphics Programming


Pages : 1 [2] 3 4 5 6 7 8 9 10 11

  1. GDI+ problem on Windows Me
  2. GDI+ versus GDI
  3. empty ellipse
  4. masks in GDI+
  5. Opacity for shapes
  6. Creating DirectDraw Surface
  7. How to get an audio output pin i a DirectShow transform filter
  8. About device context
  9. How does DirectDraw Blit() Scale Down?
  10. color interpolation for scan converted lines
  11. Direct3D or OpenGL?
  12. Problem with drawing lines on bitmap
  13. Frame Control in SDK applications
  14. display lists
  15. How to get the Device from Managed DirectX
  16. Transparency effect
  17. Minimal Direct3D surface
  18. Wrappers and Hooking: good resource
  19. How to move a line over a filled shape?
  20. mfc, opengl & performance: inconsistent?
  21. intersecting planes
  22. GDI+: How do I use an outlined font?
  23. glReadPixels and vectors
  24. Using IKAN - Inverse kinematics
  25. Tabs and text justification.
  26. Directshow AudioRenderer - frequency drift
  27. Gdi+
  28. Direct X vertex rendering
  29. Bitmap Format
  30. Vedio format Convertion
  31. polygon algorithm in c++
  32. Graphics Programming :: Approach and Books
  33. How to make a mediaplayer9's third party codec
  34. decompressing bitmaps (VFW frames)
  35. Problem of getting the size of a frame
  36. Link errors
  37. Opengl and Linux
  38. write as JPEG
  39. opengl texture mapping problem
  40. live Ip-videoserver as video source
  41. directx 8.1b and 9
  42. libcid.lib
  43. Drawing Over A Bitmap?
  44. capturing video in ASF format
  45. How to increase screen resolution
  46. how to rotate the text using GDIplus drawstring()
  47. Direct access to video in Windows
  48. How to diminish luminosity.
  49. From where to start ?
  50. CreateDIBSection bitmap does not display ok
  51. Point Size Scaling-DirectX
  52. Extract data from a file
  53. OpenGL Window Problem
  54. Scanlines in a bitmap
  55. DrawItem Event Handling
  56. GDI to GDI+
  57. Displaying a bitmap + drawing on it -> Windows Mobile 2003
  58. How to read and write CBitmaps to a file
  59. moving sphere to stationary sphere collision
  60. DirectX8 Input
  61. Aero?
  62. Problm in Capture video
  63. help
  64. Owner draw HeaderCtrl
  65. 2d transformations algorithms
  66. GDI problem
  67. rotation in OpenGL?
  68. DirectX capture & image processing
  69. DirectInput ForceFeedback Effects
  70. DirectShow DVD interface filters
  71. Printing a bitmap with alpha channel
  72. DirectX Flickering Problem
  73. Off-screen OpenGL rendering...
  74. Help! Please!
  75. How to implement Invalidation/Redraw pattern
  76. DirectShow Editing Services and VMR-9
  77. window losing focus at startup
  78. scale invariant feature transform - Help
  79. Directshow seek bar question
  80. Why won't my graphics animate?
  81. SetWorldTransform()/SetGraphicsMode() bug in printing?
  82. Stretch Bitmap
  83. DirectShow - VJing application
  84. Resizing without zoom
  85. a puzzle on the use of the gdi.
  86. General Graphics/Game Programming Question
  87. A Basic DirectShow Question
  88. Reading/Writing to video memory
  89. refresh Directdraw surface synchronized with LCD screen refresh signal
  90. Change Icon
  91. what's military and cavalry projection?
  92. Book for Image programming with C++
  93. DDrawXCL example overlay
  94. image creation for validation
  95. GDI+ support
  96. DirectShow move window problems
  97. How to start a DirectDraw project?
  98. openGL question: how to enlarge or shink?
  99. Drawing multiple images with GDI+
  100. DirectX
  101. how to create 256x256 bitmaps from multiple bitmaps
  102. Some Books To Get
  103. how to rotate openGL in 3 directions?
  104. How To Play An Encrypted Movie?
  105. save me!! About Redirect Printing
  106. Gdi+
  107. Callback function for default monitor ICM profile
  108. collision detection--spatial partitioning
  109. GDI logical units, scrolling, etc...
  110. DirectDraw7 question
  111. [GDI+]Runtime of LockBits() and how to achieve throughput of 48mb/sec
  112. How to create a data structure for sketch program?
  113. Simulation:- Rings moving out from points with some delay & store sim. to movie file
  114. Anti-Aliasing algorithm?
  115. rubber banding
  116. Problems with RGB Colors when blitting in Direct Draw 7
  117. pdf: CMYK and RGB
  118. Does my code look alright?
  119. Math “expert” wanted… Algorithm for finding line of two crossing areas
  120. bitblt from cdc
  121. How to implement the same function as CRgn::PtInRegion
  122. Can I ? (i'm new to this forum)
  123. Drawing objects in OpenGL
  124. How to transform rectangular image to a quadrilateral?
  125. Display Driver
  126. How to draw style line with GDI+.
  127. directshow: trouble reseting the filter graph
  128. something about gdi+'s Bitmap::Save
  129. vb program creating a grid
  130. OpenGL depth testing
  131. Help! Can't draw GDIplus bitmap from HBITMAP
  132. how to add an audio stream from a .wav file to an avi file?
  133. Can i use GDI+ in MFC appplication using Std. GDI
  134. GDI+ save picturebox?
  135. GDI+ error
  136. DirectX9. MultiVMR9 performance problem
  137. a bug about GDI
  138. Error with ASSERT only in my computer!
  139. very important! please, do an easy proof
  140. DirectDraw7 Collision detection in 8-bit bitmaps?
  141. Reconzing a image
  142. Transparent splash screen?
  143. CE.Net 4.10 StrongARM-based embedded device hangs at GDI Polyline API unexpectedly.
  144. IPicture distortion problem
  145. rotation matrix 3d gl
  146. Error occurs after plug the camera and exit!
  147. how to get HBITMAP from a Gdiplus::Image object
  148. gluUnProject
  149. Anyone Familiar with CGM Programming?
  150. Object Tracking Image Processing
  151. a bug about GDI+ UnitMillimeter
  152. D3DXIntersect
  153. Problems trying to display fonts on OpenGL
  154. basic question on DirectSound
  155. How to recognize a simple object on a image (BMP format)?
  156. How to draw many shape
  157. viewport rendering of lines
  158. Capture frames from .avi file
  159. Convert Image to Video on Pocket PC
  160. Help with GDI+ Image Manipulation
  161. please show me some example of CBrush::CreateBrushIndirect()
  162. Need camera class for OpenGL
  163. How Do You Control Multiple Text Fields With One Scrollbar
  164. Upgrade from Managed DirectX 9.0b to 9.0c
  165. Strange device behavior? (Direct3D)
  166. 3D text rotation... axis position?
  167. directshow filter wizard under .net 2003
  168. Image Overlay
  169. PLEASE HELP! Switch from extended to non-extended desktop programatically?
  170. DirectX pixel manipulator
  171. GD+ with vc++6
  172. Upgrade OpenGL to 2D
  173. GDI+ & GeForce 6800 Ultra & Latest Nvidia = trouble?
  174. Anti-alias GDI NOT GDI+
  175. Text drawing in Gdiplus with FontStyles
  176. Convert CMYK image to RGB image
  177. GDI+ versus GDI and the winner iiiiiiIIIS
  178. GDI+ vs. GDI
  179. DrawText word wrap
  180. Quick DirectX question
  181. OpenGL Performer window
  182. glLight and modelview matrix
  183. I need DirectX 8.1b SDK
  184. d3d9 include problem
  185. zooming in and out
  186. using custom directshow transform filter
  187. Desktop Picture cutting
  188. Conversion from 24 bit bitmap to 8 bit
  189. Clip a window when it leaves the main window area
  190. OpenGL Performer cant compile, any help?
  191. VMR9 DirectShow VideoMixingRenderer9 creation...
  192. VMR contrast, brightness, ect...
  193. i want small directx 9b sdk for dialup connections
  194. Can someone help me out with my Blitter algorithm (DirectDraw7) ?
  195. About the texture mapping!
  196. Saving CDC via Bitmap
  197. GdiplusShutdown throws exception
  198. Problem with Coexistence GDI / GDI+
  199. DirectInput for 2 keyboards ???
  200. Using VC++ .NET, WTL, ActiveX : The dialog doesn't display the video image.
  201. Blitting using BitBlit much more slower under XPPro Sp1 compared to NT4 SP6
  202. Visible Pixels of a 3D object using OpenGL
  203. OpenGL extensions
  204. Bresenhams algorithm for 32 bit surfaces in directdraw7?
  205. Could Someone Explain the 4 Different GDI Spaces?
  206. Fileformat for opengl
  207. Image Rendering
  208. Problem with Presentation of objects in OpenGL
  209. How to draw/erase rectangle without windows' updating, just like spy++ does!
  210. Overlapping images onto single image
  211. How to locate the positions in the map
  212. if (Glut-Window->looses_focus() ) ...
  213. help on CIF
  214. Direct Input problem
  215. Discussion forum
  216. Question for Bitmap Decoding
  217. How to use AlphaBlend API function?
  218. How to ship GDI+ on Windows 98/Me/2K?
  219. Averaging a Bitmap in VC++
  220. Constructive solid geometry (CSG)
  221. Porting graphics to Windows CE
  222. OpenGL slowing GDI commands???
  223. noob question
  224. Using Multiple Palettes on Multiple Desktops at the same time
  225. How to find similar images? Wavelets?
  226. ABGR image
  227. How to Support Multiple Palettes on Multiple Desktops
  228. Directshow for digital video and television CD
  229. Showing animated GIFs in a Vc++ program (non MFC).
  230. DirectShow
  231. glut library slows down GDI drawing
  232. Not smooth scroll if PageUnit is not Pixel
  233. DirectShow
  234. Query related to GDI+
  235. Algorithms compare image
  236. Problems with OpenGL and huge meshes
  237. charts in visual c++
  238. Converting CBitmap to GDI+ Bitmap
  239. OpenGL and DDERR_SURFACELOST
  240. Serialize a GDIPlus Bitmap
  241. How do I make a pixel on a Form using GDI+
  242. Direct Show - how can I disable default error handling???
  243. Capture screen with DirectX8 ?
  244. Bitmap display and saving
  245. Please help - Printing
  246. Drawing Bitmap in CStatic (Rectangle)
  247. DirectShow - TrimmerVB
  248. Partial display of bitmap image
  249. Opengl graphics not working in other computers
  250. Opengl graphics not working in other computers