Microsoft Goes with Direct3D as their Game Console Interface for the Xbox

Microsoft has announced that the Xbox One will rely on DirectX 11-class API. We also know that Sony’s PS4 will feature its own interface. Microsoft stated today that the Xbox One graphics API is “Direct3D 11.x” and the Xbox One hardware will provide a new superset of Direct3D 11.2 functionality. However currently, the graphics APIs such as OpenGL and AMD’s Mantle will not be available on Xbox One. Read the full story here.


  • There are no comments yet. Be the first to comment!

Leave a Comment
  • Your email address will not be published. All fields are required.

Top White Papers and Webcasts

  • Arista Networks empowers data center operators with an open and programmable network that easily scales to thousands of compute and storage nodes. VMTurbo adds network aware decisions to assure application performance at scale. This paper explores the benefits of incorporating network traffic to topology information in VM placement decisions, as well as the integration between VMTurbo and Arista Networks.

  • Four years have passed since the release of the White House's Cloud First strategy. While many agencies still face technical and cultural barriers to further adoption, cloud computing technologies have evolved to include newer and more flexible methods of deployment. To better understand the lessons learned from federal cloud adoption efforts and to determine how agencies can more effectively utilize cloud going forward, the Government Business Council (GBC) undertook an in-depth research study. Check out this …

Most Popular Programming Stories

More for Developers

RSS Feeds

Thanks for your registration, follow us on our social networks to keep up-to-date