Microsoft Goes with Direct3D as their Game Console Interface for the Xbox

Microsoft has announced that the Xbox One will rely on DirectX 11-class API. We also know that Sony’s PS4 will feature its own interface. Microsoft stated today that the Xbox One graphics API is “Direct3D 11.x” and the Xbox One hardware will provide a new superset of Direct3D 11.2 functionality. However currently, the graphics APIs such as OpenGL and AMD’s Mantle will not be available on Xbox One. Read the full story here.



Comments

  • There are no comments yet. Be the first to comment!

Leave a Comment
  • Your email address will not be published. All fields are required.

Top White Papers and Webcasts

  • One of the biggest use cases for the cloud is for backup and disaster recovery (DR). Organizations are counting on the cloud to make sure they retain access to their critical corporate data and an increasing number of organizations have been putting their data into the cloud. But for the cloud to become a useful repository for DR, that means that organizations need to be able to get their data out, as well. Read this white paper to learn what it is about the cloud that makes it so well-suited for DR.

  • Microsoft® Office 365 is a top choice for enterprises that want a cloud-based suite of productivity collaboration applications. With Office 365, you get access to Microsoft™ Office solutions practically anytime, anywhere, on virtually any device. It's a great option for current Microsoft users who can now build on their experience with Microsoft™ solutions while enjoying the flexibility of a cloud-based delivery. But even organizations with no previous investment in Microsoft will find that …

Most Popular Programming Stories

More for Developers

RSS Feeds

Thanks for your registration, follow us on our social networks to keep up-to-date