Microsoft Goes with Direct3D as their Game Console Interface for the Xbox

Microsoft has announced that the Xbox One will rely on DirectX 11-class API. We also know that Sony’s PS4 will feature its own interface. Microsoft stated today that the Xbox One graphics API is “Direct3D 11.x” and the Xbox One hardware will provide a new superset of Direct3D 11.2 functionality. However currently, the graphics APIs such as OpenGL and AMD’s Mantle will not be available on Xbox One. Read the full story here.



Comments

  • There are no comments yet. Be the first to comment!

Leave a Comment
  • Your email address will not be published. All fields are required.

Top White Papers and Webcasts

  • Summary: Cloud computing has reached an inflection point for enterprises. It presents an opportunity to win back the trust of the business and position technology management as a partner for innovation. Having a comprehensive strategy for broad adoption and use is critical.Download your complimentary copy of Forrester's Accelerate Market Responsiveness With A Holistic Cloud Strategy report and start preparing your strategy today!

  • Tuesday, September 30, 2014 11:30 AM EDT / 16:30 BST The total cost of ownership (TCO) debate between a premises and cloud decision continues to wage on. Depending on how you look at it, it seems that you arrive at a different conclusion. However, the missing factor in nearly all cloud contact center and unified communications TCO discussions is the consideration of buyer risk. In this 90 minute web event, Dave Michaels, Principal Analyst, TalkingPointz and Tim Passios, Interactive Intelligence vice president …

Most Popular Programming Stories

More for Developers

Latest Developer Headlines

RSS Feeds