Learn about "Avalon," the exciting new presentation subsystem of the upcoming Windows platforms. After an introduction to declarative drawing and XAML, you'll use XAMLPad to get a first taste of Avalon programming.
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Three-dimensional primitive shapes are conspicuously absent from the .NET Framework and GDI+, but that didn't stop Paul Kimmel from implementing a 3D cube primitive. Read all about his results.
Using Unsafe Code in C# to converting color-keyed bitmaps to custom regions.
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Learn more about a few commonly used components and explore their utility and usages.
Learn how to create a new project for a 3D game, add a simple object to your 3D world, and build a UWP application from this project.
It's easy it is to make a Reversi game in Visual Basic. Learn how here.
Application Programming Interfaces (APIs) are where you have to be. It's not a matter of if as much as a matter of which.