As you start working with generics, you're likely to want to create a few. See how easy it is to make the transition to writing your own generic types.
Latest Design/Techniques Articles - Page 10
C# 3.0 provides a mechanism for declaring anonymous types in your code without explicitly declaring the class structure, and the C# compiler optimizes the creation of anonymous types if one with a similar structure already exists.
With access modifiers, you can determine who has access to certain information in your code and who doesn't. Learn some simple rules that will help you quickly determine which modifier to use and when.
Learn to have multiple, independent resources for your .NET projects. A straightforward approach.
Can the average programmer still make money on the Internet after the dotcom bubble burst? Paul Kimmel believes that history tells us yes.
Editorial: In the ever rampant word of technology and changes, it is easy to get confused. Consider C# and what is being discussed in the market...
Latest CodeGuru Developer Columns
Learn to implement exception handling mechanism in C++.
Windows 10 introduces UWP apps and the Universal Windows Platform, which provide a guaranteed core API layer. Leverage the UWP in your coding.
Create a Tile Slide game with Visual Basic.NET.
With Microsoft's new Project Rome, the user experience across all platforms (Windows, iOS, or Android) will be seamless among different hardware.