C# 3.0 provides a mechanism for declaring anonymous types in your code without explicitly declaring the class structure, and the C# compiler optimizes the creation of anonymous types if one with a similar structure already exists.
Latest Design/Techniques Articles - Page 10
With access modifiers, you can determine who has access to certain information in your code and who doesn't. Learn some simple rules that will help you quickly determine which modifier to use and when.
Learn to have multiple, independent resources for your .NET projects. A straightforward approach.
Can the average programmer still make money on the Internet after the dotcom bubble burst? Paul Kimmel believes that history tells us yes.
Editorial: In the ever rampant word of technology and changes, it is easy to get confused. Consider C# and what is being discussed in the market...
Microsoft announced so many new tools and technologies at its Professional Developers Conference (PDC) 2005 that our "man on the scene" needed a second article to cover it all. Find out what else Redmond has planned for .NET developers.
Latest CodeGuru Developer Columns
Learn to implement exception handling mechanism in C++.
Bots are rapidly replacing the older technologies. Read through and become proficient with Bing Bots.
Learn to distinguish between interfaces and classes, and when to use which.
With Microsoft's new Project Rome, the user experience across all platforms (Windows, iOS, or Android) will be seamless among different hardware.