C# 3.0 introduced object initializers, which provide a new syntax to initialize the objects you create. This simple syntax combines object creation and initialization into a single step.
Latest Design/Techniques Articles - Page 6
Understanding Generic Classes
As you start working with generics, you're likely to want to create a few. See how easy it is to make the transition to writing your own generic types.
The New Anonymous Types Feature in C# 3.0
C# 3.0 provides a mechanism for declaring anonymous types in your code without explicitly declaring the class structure, and the C# compiler optimizes the creation of anonymous types if one with a similar structure already exists.
Understanding Access Modifiers in VB 2005
With access modifiers, you can determine who has access to certain information in your code and who doesn't. Learn some simple rules that will help you quickly determine which modifier to use and when.
Multilanguage in Plain English
Learn to have multiple, independent resources for your .NET projects. A straightforward approach.
Is the Internet Boom Over?
Can the average programmer still make money on the Internet after the dotcom bubble burst? Paul Kimmel believes that history tells us yes.
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MFC Integration with the Windows Transactional File System (TxF)
The Transactional File System (TxF), which allows access to an NTFS file system to be conducted in a transacted manner through extensions to the Windows SDK API. MFC 10, has been extended to support TxF and related technologies. This support allows existing MFC applications to be easily extended to support kernel transactions.
.NET Framework: Collections and Generics
The original release of the .NET Framework included collections as .NET was introduced to the Microsoft programming world. The .NET Framework 2.0 introduced generics to complement the System.Collections namespace and provide a more efficient and well performing option. Read on to learn more...

How to use Visual Studio 2012 to Download Images from Websites
Learn how to use a for loop to loop through all of the images found on a web page and save them via the DownloadFile method of the WebClient object.

SOLID Principles in C# - An Overview
SOLID principles form the base for writing good and clean object oriented code in C#. Learn about the S.O.L.I.D principles and explore C# coding samples for each.
