Richard Newcombe looks at how to interact with objects in the 3D world, using a card game as a base. This article only covers the basics, but by the end of the article you will be able to interact with objects in a 3D world using the mouse.
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One of the most common misconceptions is the notion that a grid is a grid. In reality, there are several different types of grids and choosing the right one for your needs can help save substantial time and effort. Choosing the wrong grid can result in tremendous effort to make it work the way you need, which is quite frustrating. Daniel Jebaraj looks at the different types of grids and the ways in which they are typically used.
Richard Newcombe takes us into the basics of building and moving inside a 3D world of our own making, using Windows Presentation Foundation (WPF) and VB.NET.
Richard Newcombe takes a look at the basic building blocks of a 3D world. While 2D animation was done by hard coding all of the graphics, 3D animation is much easier, using the WPF (Windows Presentation Foundation) graphical subsystem to handle the actual image rendering.
Learn how to build a light version RSS reader using Windows Presentation Foundation (WPF).
Applying Themes to User Controls and Packaging Them in a Separate Library/.dll in C#, WPF & XAML with .NET Framework 4.0
Understand how to have a simple user controls with themes that match the standard controls. The themes supported in the sample are generic, luna (all types) and royale.For re-usability, these are packaged in a library.
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The Transactional File System (TxF), which allows access to an NTFS file system to be conducted in a transacted manner through extensions to the Windows SDK API. MFC 10, has been extended to support TxF and related technologies. This support allows existing MFC applications to be easily extended to support kernel transactions.
The original release of the .NET Framework included collections as .NET was introduced to the Microsoft programming world. The .NET Framework 2.0 introduced generics to complement the System.Collections namespace and provide a more efficient and well performing option. Read on to learn more...
Learn how to obtain an outside application's window handle, in order to manipulate that window from inside your program, using either VB.NET or C#.
SOLID principles form the base for writing good and clean object oriented code in C#. Learn about the S.O.L.I.D principles and explore C# coding samples for each.