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Discover using MVVM in WPF without all the fuss. Meet Fody!
Richard Newcombe looks at how to interact with objects in the 3D world, using a card game as a base. This article only covers the basics, but by the end of the article you will be able to interact with objects in a 3D world using the mouse.
One of the most common misconceptions is the notion that a grid is a grid. In reality, there are several different types of grids and choosing the right one for your needs can help save substantial time and effort. Choosing the wrong grid can result in tremendous effort to make it work the way you need, which is quite frustrating. Daniel Jebaraj looks at the different types of grids and the ways in which they are typically used.
Richard Newcombe takes us into the basics of building and moving inside a 3D world of our own making, using Windows Presentation Foundation (WPF) and VB.NET.
Richard Newcombe takes a look at the basic building blocks of a 3D world. While 2D animation was done by hard coding all of the graphics, 3D animation is much easier, using the WPF (Windows Presentation Foundation) graphical subsystem to handle the actual image rendering.
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Quirky and yet persistent, C++ is a language that keeps programmers coming back to it. Pick up some new ways to wrangle it into your workflow.
Just a few lines of code will let your program determine whether it's being reached by a mobile device.
Pick up the basics of how to create dynamic assemblies and how to run dynamic code.
As a web developer you should be aware of a few security best practices while developing your ASP.NET web application. Arun Karthick lists his top 7 tips to help you keep your ASP.NET security intact.