Upgrading Visual C++ 6.0 Projects to Visual Studio .NET 2003 in Batch Mode
This article is intended for those interested in converting Visual C++ project files (.DSP) to files solutions that will work with Visual Studio .NET 2003. Note that only the project .DSP files are converted to .vcproj, .sln and, .suo files; the actual work of making the code compile error and warning free still needs to be done manually. Some C++ code will be presented; it uses the Visual Studio Automation to help perform the batch conversion, and an executable is available as a download.
Picture this: You decide that its time to change a Visual C++ project over to the newer Microsoft Visual Studio .NET 2003 compiler. Simple, you say, because Microsoft has made sure that your new tool is backwards compatible. Below, I show the steps needed for the conversion:
- You choose File->Open->Project from the menu, and navigate to the project you wish to convert. Having selected the file, you click Open.
- Visual Studio .NET is smart enough to determine that the conversion must take place. Typically, you click Yes or Yes To All.

- When closing Visual Studio .NET 2003 or loading another project, the system asks to save. You typically click Yes.

That completes the conversion. The problem comes in when you have 300+ projects to convert; this conversion becomes a real chore. MSDN has an interesting article that discusses this very subject, which is available here. The problem with the MSDN solution is that no .sln/.suo files are created, and you are prompted with Step 3 every time. Below, I present some code, written in C++, that addresses this problem and allows a completely automated batch conversion from .DSP to .vcproj/.sln.
The code was written using .NET 2003; one of the import statements fails if you try to compile this with VC++ 6.0. The core conversion routine is presented below:
void DoWithDSPFile(LPTSTR szDSPFileName)
{
VC::VCProjectEnginePtr ptrVC(__uuidof(
VC::VCProjectEngineObject));
// for project conversion
EnvDTE::ProjectItemPtr proj; // not used
VC::VCProjectPtr ptrProject; // smart ptr to project
TCHAR szCurDir[_MAX_PATH]; // full path to current
// directory
_bstr_t bstrCD; // smart bstring version of
// the above
TCHAR szVCProj[_MAX_PATH]; // full path to the new
// .vcproj file
_bstr_t bstrVCProj; // bstr version of above
TCHAR szDSP[_MAX_PATH]; // full path to the old .dsp
// file to convert
TCHAR szBareVCProj[_MAX_PATH]; // bare VCProj project name
// with eg myproj.vcproj
TCHAR szSoln[_MAX_PATH]; // solution
TCHAR szBareName[_MAX_PATH]; // solution bare name
_bstr_t bstrBareSoln; // bare (base) solution name
TCHAR* p; // pointer to a subsbring
// grab our directory
_tgetcwd(szCurDir, _MAX_PATH);
bstrCD = szCurDir;
_tcscpy(szVCProj, szCurDir);
PathAddBackslash(szVCProj);
// add original name
_tcscat(szVCProj, szDSPFileName);
// replace extension with .vcproj
p = PathFindExtension(szVCProj);
_tcscpy(p, _T(".vcproj"));
// did we already do it?
if (PathFileExists(szVCProj))
{
// tell the user & go to next file
_ftprintf(stdout, _T("Skipping %s because already converted\n"),
szVCProj);
return;
}
// OK using smart pointers here, need try/catch
try
{
// get full path to DSP file
_tcscpy(szDSP, szCurDir);
PathAddBackslash(szDSP);
_tcscat(szDSP, szDSPFileName);
// load old dsp file
ptrProject = ptrVC->LoadProject(szDSP);
// generate name from .DSP name (same base name)
_tcscpy(szBareVCProj, szDSPFileName);
p = PathFindExtension(szBareVCProj);
_tcscpy(p, _T(".vcproj"));
// name the project as proj.vcproj
ptrProject->PutProjectFile(szBareVCProj);
// save converted project (this will create the .vcproj file
ptrProject->Save();
// need to worry about creating a solution (.sln) file.
// This was the hard part to figure out.
_tcscpy(szSoln, szDSPFileName);
p = PathFindExtension(szSoln);
_tcscpy(p, _T(".sln"));
_tgetcwd(szCurDir, _MAX_PATH);
// create empty solution
EnvDTE::_SolutionPtr ptrSoln(_T("VisualStudio.Solution.7.1"));
// get the bare name for the solution
_tcscpy(szBareName, szDSPFileName);
p = PathFindExtension(szBareName);
*p = 0; // cut off at extension
// get a bstring
bstrBareSoln = szBareName;
// and create the empty solution
ptrSoln->Create(bstrCD, bstrBareSoln);
// get the filename of our new solution
bstrVCProj = szVCProj;
// and add it into the newly created solution, replacing
// whatever was there
ptrSoln->AddFromFile(bstrVCProj, FALSE,
(EnvDTE::Project**)&proj);
_ftprintf(stdout, _T("Project %s converted OK\n"), szVCProj);
}
catch(...)
{
_ftprintf(stdout, _T("Something bad happened...\n"));
}
}
To run the program: Extract from the ZIP file and place somewhere on the path. In a command window, change to the root directory of the source tree whose projects you want changed. The program outputs successful conversions, but skips projects that were already converted. It is possible to redirect the output of this program to a file using standard redirection.
In conclusion, the program presented in this article quickly converts all of your .DSP project files to .VCPROJ and .SLN files, getting you the first step in your hopefully successful conversion.


Comments
Just ask:
Posted by Legacy on 08/02/2003 12:00amOriginally posted by: Jeff Zhang
1. Is the following the point of this article: to save clicking "yes" on the conversion dialog?
2. in VC++ 6, son projects within the same workspace can be located in different folders. an good example of our dear "Advanced Windows", I remember Jefferey put a bare workspace file in the root dir, while put each project under the name of the chapter...
So does it means, we should read the workspace file to locate the project before converting it.
Thanks ahead.
Reply