Latest .NET Articles - Page 200

Using Message Queues

Mark not only explains queues, but he also demonstrates writing to and multiple ways for reading from a message queue.

Can You Hear Me Now?

Three aspects of .NET programming can make debugging and testing a ton of fun and help you come off as a real pro when you deliver bulletproof code.

Quick Visual Studio .NET Tips

Still getting used to Visual Studio .NET? Here are a handful of little-known Visual Studio tips sure to make your life easier...

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Using Directory Functions in .NET

Using Directory Functions in .NET

Following what you learned in an earlier column, continue with the I/O theme and take a look at the functionality available in the "Directory" class.

Top White Papers and Webcasts

  • Live Event Date: May 18, 2015 @ 1:00 p.m. ET / 10:00 a.m. PT While the idea of using facial and or gesture recognitions to create a modern, intuitive game seems attractive, some developers may want to leverage Unity 3D as a way to accelerate their development. There are many different ways in which Intel and Unity Technologies have been working together to helps speed the develop of games with the Intel® RealSense™ SDK (Software Developer Kit), so come hear from a panel of experts on what we've done …

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