Latest Threading Articles - Page 2

Simplified One-Time Initialization in Windows Vista

With the rapid increase in parallel computing, correct threading, and synchronization are vitally important to programmers building scalable, high-performance solutions. Explore the new one-time object initialization APIs in Vista from a C++ programmer's perspective.

Walking the Callstack

Learn about a documented and most portable way to walk a callstack for any thread (current, other, and remote). It has an abstraction layer, so the calling app does not need to know the internals.

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Testing Solid Code

Testing Solid Code

If you have written solid code, you have accomplished one half of the objective. Solid code is the protagonist, or hero, of our story, but testing is the more sedate side kick that often saves the day after the hubris of the hero has almost certainly lead to calamity.

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