I/O completion ports are the holy grail of performance. This article provides an extremely lightweight and open framework for easily implementing IOCP's in your application(s).
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Thread pooling describes a technique by which threads of execution are managed and to which work is distributed. Additional semantics such as concurrency control may also be defined. Thread pooling is a nice way to: Manage complexity Make your applications scale Introduce new code while minimizing risk
An insight into the inner workings of CRITICAL_SECTION and thread priorities.
Review demonstrations of two non-MFC thread classes.
Multi-threading contains overhead that is not always needed. This article focuses on a simple idle processing technique using the PeekMessage and PumpMessage functions.
Great for creating a simple threading class without the inherit complexities of the CWinThread class
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It's essential to know the differences in these libraries and use them correctly. This brief tutorial will guide you.
Learn how to pass off the delegation of an operation to a different class.
The BitVector structure has many useful properties, and knowing how to make proper use of memory will always improve the performance of your applications.
Here are some guidelines to make implementing load testing easier and more likely to be well received by your team.