Latest CE Articles - Page 14

PocketPC Asteroids using Pocket Frog Library

Asteroids is an implementation of the classic game of the same name. The game was developed using a GPL licensed, graphics library that allowed the development of graphical applications using Visual C++ 6 on a desktop computer--the Pocket Frog library.

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MFC Integration with the Windows Transactional File System (TxF)

The Transactional File System (TxF), which allows access to an NTFS file system to be conducted in a transacted manner through extensions to the Windows SDK API. MFC 10, has been extended to support TxF and related technologies. This support allows existing MFC applications to be easily extended to support kernel transactions.

.NET Framework: Collections and Generics

The original release of the .NET Framework included collections as .NET was introduced to the Microsoft programming world. The .NET Framework 2.0 introduced generics to complement the System.Collections namespace and provide a more efficient and well performing option. Read on to learn more...

SOLID Principles in C# - An Overview

SOLID principles form the base for writing good and clean object oriented code in C#. Learn about the S.O.L.I.D principles and explore C# coding samples for each.

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