CDirSelDialog : Folder Selection Dialog

CDirSelDialog is derived from CFileDialog. It is customized to show only directories, and it has the following additional features :

  • You can optionally see the files in a directory, before you decide to choose one directory for a particular purpose. This feature was lacking in previous versions of directory selection dialogs, either a class was derived from CFileDialog or a class abstacted the API function SHBrowseForFolder.
  • In the editbox, you can type in directory name or .. or whatever, which you want to navigate to. However, CDirSelDialog will not let you type the masks, like *.h or *.* etc, to view the files within the listview control. If you want to see the files, you can view them in the separate listbox, for which no mask is used, *.* being used always.
  • You can choose to navigate to the previous directories, which you have visited earlier, using the bottom combobox.
  • From the ComboBox, you can copy the directory name into clipboard if reqd.
  • Finally, thanks to Mihai Filimon for his article on Folder Dialog, providing the windowproc hook to start with. In his article, he had used "*..*" intentionally to avoid showing files in the listview control. However, I have used ".*" as file mask for the listview control, to get better results.

    Sample Usage Code for CDirSelDialog would be

    CDirSelDialog dirdlg;
    if( dirdlg.DoModal() == IDOK )
    {
     AfxMessageBox( dirdlg.GetDirName() );
    }
    

    Download demo & source code - 22 Kb



    Comments

    Leave a Comment
    • Your email address will not be published. All fields are required.

    Top White Papers and Webcasts

    • On-Demand eSeminar DevOps and Cloud are all the rage in IT, but the two terms relating process and computing aren't mutually exclusive. Join us to see how your movement into cloud changes the way you develop, deploy, test and manage, and how DevOps can actually be a good thing when coupled with cloud.

    • On-demand Event Event Date: May 18, 2015 While the idea of using facial and/or gesture recognition to create a modern, intuitive game seems attractive, some developers may want to leverage Unity 3D as a way to accelerate their development efforts. There are many different ways in which Intel and Unity Technologies have been working together to help speed the development of games with the Intel&reag; RealSense™ SDK (software developer kit). Check out this webcast to join a panel of experts as they …

    Most Popular Programming Stories

    More for Developers

    RSS Feeds

    Thanks for your registration, follow us on our social networks to keep up-to-date