Learn about a customized version of the "Browse for folder" dialog that creates quick picks to your selected directories.
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Learn about CFileDialog-derived classes that offer an easy way to implement File Open and Save As dialogs in MFC applications that use GDI+.
Learn how to display a menu with thumbnails and several other windows, move and manage the pieces of a puzzle with a linked list, and then show them without flicker.
Learn about processes, threads, and a couple of thread synchronization techniques.
Learn about a search files with resources to explore it. The selected resource can be extracted. This tool is a sample of using Splitter, List, Tree, and resource display.
Build a real multithreaded splash, with the slow loading process and the animated splash running simultaniously.
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It's essential to know the differences in these libraries and use them correctly. This brief tutorial will guide you.
With facilities to search, copy, extract segments, and more, the array class can handle pretty much any task you need to perform with ease.
Learn about delegates, a type that represents a reference to physical methods with the same parameter list and return type.
If you have written solid code, you have accomplished one half of the objective. Solid code is the protagonist, or hero, of our story, but testing is the more sedate side kick that often saves the day after the hubris of the hero has almost certainly lead to calamity.