This final installment wraps up the coverage of what's new in the IDE with a look at Tracepoints, new project types, enhancements to the Server Explorer, and new functionality for creating C++ projects.
Latest Customizing the IDE Articles
Visual C++ 2005 IDE Enhancements, Part 4: Beta 2 Changes
The Visual C++ 2005 IDE team made two painful cuts in Beta 2 related to the Class Designer and IDE Click Once support. Read up on these significant changes and find out how C++/CLI programmers can still take advantage of ClickOnce to deploy their applications.
Visual C++ 2005 IDE Enhancements, Part 3: MSBuild
MSBuild is one of the major new features in Visual Studio .NET 2005. Discover the motivation for MSBuild, how it works, and how Visual C++ developers can get their hands on it.
Macros for C++, in C++
Learn how to write macros for C++ in Visual Studio.
More colors in Visual C++ Editor
Very cool Registry hack to allow for the selection of ANY COLOR for syntax hilighting
Latest Developer Videos
More...Latest CodeGuru Developer Columns
MFC Integration with the Windows Transactional File System (TxF)
The Transactional File System (TxF), which allows access to an NTFS file system to be conducted in a transacted manner through extensions to the Windows SDK API. MFC 10, has been extended to support TxF and related technologies. This support allows existing MFC applications to be easily extended to support kernel transactions.
.NET Framework: Collections and Generics
The original release of the .NET Framework included collections as .NET was introduced to the Microsoft programming world. The .NET Framework 2.0 introduced generics to complement the System.Collections namespace and provide a more efficient and well performing option. Read on to learn more...

Obtaining External Window Handles and Window Captions with Visual Studio 2012
Learn how to obtain an outside application's window handle, in order to manipulate that window from inside your program, using either VB.NET or C#.

SOLID Principles in C# - An Overview
SOLID principles form the base for writing good and clean object oriented code in C#. Learn about the S.O.L.I.D principles and explore C# coding samples for each.
