While Visual Studio Team System cannot resolve the two intrinsic C++ unit-testing problems (cultural issues related to agile programming and lack of metadata in native C++), it does deliver a polished unit-testing framework for C++.
Latest Add-ins & Macros Articles - Page 4
Visual Studio Team System (VSTS) code annotations enable C++ developers to attach metadata to a method's parameters to explicitly define the correct usage of the method.
Debugger visualizers allow you to provide a custom user interface for the display of particular classes of data when your program is in debug mode. While there are some complex use cases for this, you can actually derive considerable benefit from very simple debugger visualizers—ones that take ten minutes or less to build.
Microsoft Visual Studio 2005: Why Be Bothered with It?
Explore the new features of IntelliSense code snippet technology in Visual Studio 2005, and you'll have a nice library of your own snippets in no time.
To prove that the Microsoft Foundation Class library is not dying, Microsoft has made some changes. Explore what is new and changed in MFC 8, coming with Visual C++ 2005.
Latest Developer VideosMore...
Latest CodeGuru Developer Columns
Learn more about a few commonly used components and explore their utility and usages.
Learn how to create a new project for a 3D game, add a simple object to your 3D world, and build a UWP application from this project.
It's easy it is to make a Reversi game in Visual Basic. Learn how here.
Application Programming Interfaces (APIs) are where you have to be. It's not a matter of if as much as a matter of which.