While Visual Studio Team System cannot resolve the two intrinsic C++ unit-testing problems (cultural issues related to agile programming and lack of metadata in native C++), it does deliver a polished unit-testing framework for C++.
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Visual Studio Team System (VSTS) code annotations enable C++ developers to attach metadata to a method's parameters to explicitly define the correct usage of the method.
Debugger visualizers allow you to provide a custom user interface for the display of particular classes of data when your program is in debug mode. While there are some complex use cases for this, you can actually derive considerable benefit from very simple debugger visualizers—ones that take ten minutes or less to build.
Microsoft Visual Studio 2005: Why Be Bothered with It?
Explore the new features of IntelliSense code snippet technology in Visual Studio 2005, and you'll have a nice library of your own snippets in no time.
To prove that the Microsoft Foundation Class library is not dying, Microsoft has made some changes. Explore what is new and changed in MFC 8, coming with Visual C++ 2005.
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It's essential to know the differences in these libraries and use them correctly. This brief tutorial will guide you.
With facilities to search, copy, extract segments, and more, the array class can handle pretty much any task you need to perform with ease.
Learn about delegates, a type that represents a reference to physical methods with the same parameter list and return type.
If you have written solid code, you have accomplished one half of the objective. Solid code is the protagonist, or hero, of our story, but testing is the more sedate side kick that often saves the day after the hubris of the hero has almost certainly lead to calamity.