While Visual Studio Team System cannot resolve the two intrinsic C++ unit-testing problems (cultural issues related to agile programming and lack of metadata in native C++), it does deliver a polished unit-testing framework for C++.
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Visual Studio Team System (VSTS) code annotations enable C++ developers to attach metadata to a method's parameters to explicitly define the correct usage of the method.
Debugger visualizers allow you to provide a custom user interface for the display of particular classes of data when your program is in debug mode. While there are some complex use cases for this, you can actually derive considerable benefit from very simple debugger visualizers—ones that take ten minutes or less to build.
Microsoft Visual Studio 2005: Why Be Bothered with It?
Explore the new features of IntelliSense code snippet technology in Visual Studio 2005, and you'll have a nice library of your own snippets in no time.
To prove that the Microsoft Foundation Class library is not dying, Microsoft has made some changes. Explore what is new and changed in MFC 8, coming with Visual C++ 2005.
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It's essential to know the differences in these libraries and use them correctly. This brief tutorial will guide you.
Learn how to pass off the delegation of an operation to a different class.
The BitVector structure has many useful properties, and knowing how to make proper use of memory will always improve the performance of your applications.
Here are some guidelines to make implementing load testing easier and more likely to be well received by your team.