Learn how to think programmatically.
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Learn the essentials of building, deploying and running a Nokia Series 60 project using C++ on the Symbian OS.
The libraries in the .NET Framework cover almost every task you are likely to tackle when developing for .NET. Learn how to use them from this chapter from the Visual C++ .NET 2003 Kick Start.
Why Make Games?
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Learn to implement exception handling mechanism in C++.
Look at what can be done with mapping in a UWP (Universal Windows Platform) app.
With a UWP app, you can design for specific input modes and devices. Learn to control a camera from one.
Take advantage of pattern matching to check for patterns in your code, improve performance, and simplify your code.