Latest Samples Articles

Rubix Cube

Updated: This program presents an original way of the famous Rubik's Cube by an assembly of 27 multi-colored cubies isolated in the space. Even during its deformations, it allows a 3D vision of the cube thanks to the basic MFC graphic functions. This simulation can also rapidly calculate a solution to reordering the Cube.

C++ Programming: A Better Vector Trim Algorithm With Move Semantics

Vectors are one of the single most useful and most used objects in the STL. They are easy to use, and remove the burden of memory management from the user. It is possible to partially control memory usage by using functions like reserve, but nothing is provided to free up excess memory. Users have come up with ways to trim a vector by hand, but with the advent of the new C++0x and its move semantics, the classic solution of copy-swaping has become excessively expensive. This article seeks to find a better solution.

C++ Programming: Implementation of the Licensing System For a Software Product

This article is devoted to the development of the key licensing system for the applications. In the theoretical part of the article, we will examine the cryptography methods, which can be used while implementing the licensing system. Also we will discuss all pros and cons of these methods and select the possible ones for using in the application. In the practical part of the article, we will provide the implementation of the simplest licensing system, which guaranties the protection from cracking even if a hacker knows the source code of an algorithm.

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Creating Images from Scratch in C#

Creating Images from Scratch in C#

Because it's often easier to address pixels/cells directly than to use Windows Forms or something similar, it's very often simpler to manipulate raw pixel data directly.

Boxing and Unboxing in VB.NET

Boxing and Unboxing in VB.NET

The concepts of boxing and unboxing data might be second nature for many, but for newbies it's worth covering. And, the "old hands" may learn something new, as well.

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  • On-demand Event Event Date: May 18, 2015 While the idea of using facial and/or gesture recognition to create a modern, intuitive game seems attractive, some developers may want to leverage Unity 3D as a way to accelerate their development efforts. There are many different ways in which Intel and Unity Technologies have been working together to help speed the development of games with the Intel&reag; RealSense™ SDK (software developer kit). Check out this webcast to join a panel of experts as they …

  • Are you truly leading your team or simply managing them? Organizations need leaders and your team needs someone to follow. With some ongoing development, you could become that leader. Learn the top leadership qualities that inspire others to want to follow you and the direction of your company.

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