Understand from this guide how and when - as well as when not - to use multithreading.
Latest Windows Messaging Articles
Learn about a simple mechanism to achieve thread pooling by using Windows messages.
Learn how to integrate Unicode support in a non-Unicode application without a lot of code modifications.
Use this class to broadcast a message to multiple windows, or different views without having to have their handles.
A patch for the WM_NCLBUTTONUP problem--getting a "non-client left button up" messageinstead of a "left button up" messsage.
Simple messaging service
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Latest CodeGuru Developer Columns
Learn more about a few commonly used components and explore their utility and usages.
Learn how to create a new project for a 3D game, add a simple object to your 3D world, and build a UWP application from this project.
It's easy it is to make a Reversi game in Visual Basic. Learn how here.
Application Programming Interfaces (APIs) are where you have to be. It's not a matter of if as much as a matter of which.