This article implements a Mandelbrot renderer that is multiple times faster than a CPU-only implementation by using a new Microsoft technology called C++ AMP: Accelerated Massive Parallelism, introduced in the Visual C++ 11 Preview.
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The article gives an example of false-sharing in multi-threading programming using C++0x std::thread.
An unsuccessful attempt to compare PVS-Studio (VivaMP) and Intel C/C++ ("Parallel Lint")
Understand from this guide how and when - as well as when not - to use multithreading.
Visual C++ 2010 includes a number of new features for preventing data inconsistencies due to simultaneous updates of memory locations - a key challenge in parallel development.
Visual C++ 10.0's new Parallel Pattern Library supplies methods to execute multiple processing tasks, across available processing resources, eliminating the headache of manually allocating task execution.
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Learn to implement exception handling mechanism in C++.
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Create a Tile Slide game with Visual Basic.NET.
With Microsoft's new Project Rome, the user experience across all platforms (Windows, iOS, or Android) will be seamless among different hardware.