Multiple CRectTracker Class
Environment: VC6 SP2, NT4 SP3, Win95/98
The class I present performs the classic dragging and resizing of multiple
objects, like vectoriel editors or CAD programs.
It does the same operations that the CRectTracker, with an array of rectangles
instead of a single rectangle.
Those rectangles could be implemented with a CArray<CRect*, CRect*>,
but the code in the project's view would be complex and not portable. So
my solution is the CMRTObject (for CMultiRectTrackerObject), a base class
for the edited objects, with just a rectangle information and two functions
Get/Set. In a normal project, those objects are often based on CObject,
but with multiple inheritance, this add-in is easy to be implemented. Another
good news is that the CMultiRectTracker class gets the possibility to directly
change the position/size of selected objects, so the CView code for the
manipulation is light, as listed below.
//////////////////////////////////////////////////////
// This is a demo object. As long as it contains
// CMRTObject in its base classes, the multitrack works.
// Implement your own Draw fct, with your datas, etc..
// If derived from CObject, the serialize capacities can
// be added.
//
class CDemoObject : public CMRTObject, public CObject
{
public:
CDemoObject (COLORREF rgb)
: CMRTObject(), m_color(rgb) {;}
CDemoObject (LPCRECT lpSrcRect, COLORREF rgb)
: CMRTObject(lpSrcRect), m_color(rgb) {;}
~CDemoObject () {;}
public:
void Draw (CDC* pDC) {
pDC->FillSolidRect (GetRect(), m_color);
}
protected:
COLORREF m_color;
};
Listed below is a possible implementation for your CxxView::OnLButtonDown().
It performs multiple selection with a local CRectTracker, and updates the
CMultiRectTracker object contained by the view. If there is no rubber band,
it selects the object clicked, and if the HitTest is different than -1
(CRectTracker::hitNothing), it starts the CMultiRectTracker::Track() function,
wich contains the similar internal loop than CRectTracker. All objects
moved or sized are directly updated in the Track() fct, the only work the
CxxView needs to do is a call to Invalidate(). The CTRL key is scanned,
and selected objects are removed if the user don't hit CTRL.
void CDemoView::OnLButtonDown(UINT nFlags, CPoint point)
{
CDemoDoc* pDoc = GetDocument();
// Ask the multitrack if an object is already
// selected or a handle. If not, start the
// local tracker.
if (multiTrack.HitTest(point) < 0) {
// Reset the multitrack only if there
// is no CTRL key.
if (!(nFlags & MK_CONTROL))
multiTrack.RemoveAll();
CRect rcObject;
CDemoObject* pObject;
// local tracker...
CRectTracker tracker;
if (tracker.TrackRubberBand(this, point, TRUE)) {
// see if rubber band intersects with the objects
CRect rectT;
tracker.m_rect.NormalizeRect();
POSITION pos = pDoc->m_objects.GetHeadPosition ();
while (pos != NULL) {
pObject = (CDemoObject*)(pDoc->m_objects.GetNext(pos));
rcObject = pObject->GetRect();
rectT.IntersectRect(tracker.m_rect, rcObject);
if (rectT == rcObject) {
multiTrack.Add(pObject); // add it to the multitrack,
// and continue the loop
}
}
} else {
// No rubber band, see if the point selects an object.
POSITION pos = pDoc->m_objects.GetHeadPosition ();
while (pos != NULL) {
pObject = (CDemoObject*)(pDoc->m_objects.GetNext(pos));
rcObject = pObject->GetRect();
if (rcObject.PtInRect(point)) {
// add just one object to the multitrack
multiTrack.Add(pObject);
break;
}
}
}
} else {
// Click on the multitrack, forward actions to it.
if (multiTrack.Track(this, point, FALSE))
pDoc->SetModifiedFlag();
}
// Update drawing.
Invalidate();
CView::OnLButtonDown(nFlags, point);
}
In order to be classic, the cursor needs to be updated, function of its position on the objects, so a call to SetCursor() is needed before the CView-base class OnSetCursor() call, like the CRectTracker usage.
BOOL CDemoView::OnSetCursor(CWnd* pWnd, UINT nHitTest,
UINT message)
{
// forward to multitracker
if (pWnd == this && multiTrack.SetCursor(this, nHitTest))
return TRUE;
return CView::OnSetCursor(pWnd, nHitTest, message);
}
Downloads
Download demo project - 34 KbDownload source - 5 Kb

Comments
How to expand CRectTracker's handles size for easy use with touch panel?
Posted by yyqqhy2000 on 07/24/2005 06:14amHow to expand CRectTracker's handles size for easy use with touch panel?
Posted by yyqqhy2000 on 07/24/2005 06:10amCScrollView
Posted by Legacy on 01/30/2004 12:00amOriginally posted by: Thierry
What I do change in code to use it in CScrollView
Thank you
Thierry
ReplyMax size, and limite moving
Posted by Legacy on 01/29/2004 12:00amOriginally posted by: Thierry
How can I limite the size of rectangle, and limite or control the moving?
Can you help me
Thank you
Thierry
ReplyNormal printing
Posted by Legacy on 05/10/2002 12:00amOriginally posted by: Andrew
I see preview, but objects too small:-(
ReplyHow repair?
Little problem
Posted by Legacy on 02/01/2002 12:00amOriginally posted by: mr
If you keep your dragging limited to the view window, it is ok. But when you take the mouse out of the view window to the left, it leaves a blue rectangle. If you then come inside and again go out, this creates another blue rectangle. This goes on until you drop, or cancel the operation.
ReplyWhat could be the possible solution?
Good job!
Posted by Legacy on 11/26/2001 12:00amOriginally posted by: ALX
This is a great source code, but I have trouble whit trckrect.cpp file, line 195
VERIFY(pDC->SaveDC() != 0)
sometimes, this sentence failure and I can't restore the DC and the application is over. The SaveDC function doesn't work under windows 9x?
What can I do to solve that?
Thenk you.
ReplyGreat piece of code
Posted by Legacy on 02/12/2000 12:00amOriginally posted by: kaizen
The demo works very nicely. But in my application I have trouble setting color for the selected rec which is always drawn in black regardless of the pen color. Here is my code snippet:
// Don't forget the multitrack
CPen Pen, *POldPen;
// Select white pen (on black background):
Pen.CreatePen (PS_SOLID, 1, RGB(255,255,255));
POldPen = pDC->SelectObject (&Pen);
multiTrack.Draw(pDC);
// remove pen/brush:
pDC->SelectObject (POldPen);
Thanks for any advice that you may have.
Reply