Learn how to fixing flickering issues when drawing graphics by using double buffering.
Latest Graphics Articles - Page 2
Acquire the core information that will allow you to do (at least) simple painting operations in MFC.
Learn about a lightweight class that prints EAN13 barcodes and displays captions.
Sometimes, putting text in a rectangular block may just be a little too straight. With the C++ class QEnvelopeText, you can mould a piece of body type in any shape.
Learn about "Avalon," the exciting new presentation subsystem of the upcoming Windows platforms. After an introduction to declarative drawing and XAML, you'll use XAMLPad to get a first taste of Avalon programming.
Walk through the mathematical derivation of orthographic and perspective projection matrices used in 3D graphics.
Latest CodeGuru Developer Columns
Learn to implement exception handling mechanism in C++.
Look at what can be done with mapping in a UWP (Universal Windows Platform) app.
With a UWP app, you can design for specific input modes and devices. Learn to control a camera from one.
Take advantage of pattern matching to check for patterns in your code, improve performance, and simplify your code.