Introduction to DirectWrite
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Marc Gregoire - 05/26/2009
DirectWrite is a new API to render text on Windows 7 / Vista. It makes it easy to render paragraphs of text that can contain different formatting, coloring, fonts etc. It supports horizontal and vertical alignments, even vertical centering of a paragraph with multiple lines which was not possible with the old text API, etc. This article will give an introduction to the new DirectWrite API.Using the Windows Vista/Windows 7 Built-In Buffered Animation API
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Marc Gregoire - 02/06/2009
The Buffered Animation API makes it easy to make animations without flickering. Learn how to use this Buffered Animation API.
Graphics Class Design : Shape
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Bjarne Stroustrup - 02/05/2009
Class Shape can provide you with the ability to represent things appearing in a Window. Learn about this class from an industry legend.
Using Windows Vista Built-In Double Buffering
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Marc Gregoire - 12/01/2008
Learn how to fixing flickering issues when drawing graphics by using double buffering.
Working with Device Contexts in MFC
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Marius Bancila - 10/08/2008
Acquire the core information that will allow you to do (at least) simple painting operations in MFC.
[Updated] Deriving Projection Matrices
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Joe Farrell - 10/23/2006
Walk through the mathematical derivation of orthographic and perspective projection matrices used in 3D graphics.
EAN13 Barcode Class
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Robert Tari - 06/13/2006
Learn about a lightweight class that prints EAN13 barcodes and displays captions.
Mould Text in Any Shape
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Sjaak Priester - 02/07/2006
Sometimes, putting text in a rectangular block may just be a little too straight. With the C++ class QEnvelopeText, you can mould a piece of body type in any shape.
[Updated] Polygon Clipping
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Sjaak Priester - 08/04/2005
It's one of those humble tasks computers have done for ages, but the hunt for the perfect clipping algorithm is still open.
[Updated] The Mists of Avalon
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Guido Stercken-Sorrenti - 07/25/2005
Learn about "Avalon," the exciting new presentation subsystem of the upcoming Windows platforms. After an introduction to declarative drawing and XAML, you'll use XAMLPad to get a first taste of Avalon programming.
An MFC OpenGL Polygon Tessellation Demo
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fpaynter - 02/16/2005
Discover a MSVC++ V6 MFC SDI project that demonstrates how to access the OpenGL polygon tesselation functions in an MFC C++ application.
Managed C++: Rubber-Banding and Cropping Images
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Tom Archer - MSFT - 12/01/2004
Learn how .NET enables you to easily allow your users to create a cropping area of an image with the mouse and then create a new image consisting of only that cropped area.
2D '& 3D Surface Contour Map
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Hyun-Seok Min - 12/09/2003
Making a plain 2D contour map. (The article and demo project were updated.)
IconsST v1.2 - A collection of useful icons contained into a DLL
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Davide Calabro - 11/28/2001
IconsST is a resource-only DLL containing a number of useful, ready-to-use icons of various sizes and colors. This DLL can be loaded and accessed using the commong Win32 API functions or via the CResourceServerST class.
Multiple CRectTracker Class
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Thierry Maurel - 02/05/2000
Multiple CRectTracker Class
Graph Marker with Hit-Testing
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Wenfei Wu - 02/11/1999
Graph Marker with Hit-Testing
Transparent Window
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Franz Polzer - 12/03/1998
Transparent Window
Line tracker class similar to CRectTracker
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Ivan Krivyakov - 11/13/1998
Line tracker class similar to CRectTracker