Updated: This program presents an original way of the famous Rubik's Cube by an assembly of 27 multi-colored cubies isolated in the space. Even during its deformations, it allows a 3D vision of the cube thanks to the basic MFC graphic functions. This simulation can also rapidly calculate a solution to reordering the Cube.
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This article implements a Mandelbrot renderer that is multiple times faster than a CPU-only implementation by using a new Microsoft technology called C++ AMP: Accelerated Massive Parallelism, introduced in the Visual C++ 11 Preview.
DirectWrite is a new API to render text on Windows 7 / Vista. It makes it easy to render paragraphs of text that can contain different formatting, coloring, fonts etc. It supports horizontal and vertical alignments, even vertical centering of a paragraph with multiple lines which was not possible with the old text API, etc. This article will give an introduction to the new DirectWrite API.
The Buffered Animation API makes it easy to make animations without flickering. Learn how to use this Buffered Animation API.
Class Shape can provide you with the ability to represent things appearing in a Window. Learn about this class from an industry legend.
Learn how to fixing flickering issues when drawing graphics by using double buffering.
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The Transactional File System (TxF), which allows access to an NTFS file system to be conducted in a transacted manner through extensions to the Windows SDK API. MFC 10, has been extended to support TxF and related technologies. This support allows existing MFC applications to be easily extended to support kernel transactions.
Did you ever stop to thoroughly explore some of the more esoteric types, Lists and Stacks, that are available in the .NET collections namespace?
Learn how to make your own usable .NET Component with Visual Basic.
Arun Karthick introduces you to the state machine model and shows you how to create a simple working state machine sample using the .NET framework in the C# language.