CConsole: A wrapper for Console APIs
Following is the list of functions available.
//Constructor & Destructor
CConsole
(); //This creates an empty class. This will not create the console.CConsole
(BOOL); // This creates the class and a console if TRUE is passed as an argument.~CConsole
(); //destroys the class and the console if created.//Properties
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short GetNumberOfLines(); short SetNumberOfLines (short sLines); |
These functions set/get the number of lines you want in the console. SetNumberOfLines () returns the old value. |
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short GetNumberOfColumns (); short SetNumberOfColumns (short sColumns); |
These functions set/get the number of columns you want in the console. SetNumberOfColumns () returns the old value. |
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WORD GetAttributes (); WORD SetAttributes (WORD wAttrib,short NumChars = 0); |
These functions set/get the attributes you want in the console. SetAttributes () returns the old value. If you set the NumChars to other value than 0, It will set the attributes only to that many characters. Otherwise, It will be set from the cursor position to end of the console. The values that can be used is given below. |
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short SetMaxLinesInWindow (short maxLines); short GetMaxLinesInWindow(); |
Get/Sets the maximum lines in the window.. |
//Methods
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void RedirectToConsole (WORD wFlags); |
Redirect the console io functions to console, i.e. printf(), scanf(), cout(), cin() etc. wFlags is not used (yet).J |
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BOOL SetupConsole(WORD wFlags); |
Sets up the console to given flag. Internal function.. |
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HANDLE GetHandle (DWORD dwFlag); |
This returns the specified handle STD_OUTPUT_HANDLE, STD_INPUT_HANDLE and STD_ERROR_HANDLE are the valid dwFlag values. |
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BOOL Clear (); |
Clears the screen with the specified attributes. Used a KB article to get it working. |
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WORD GetSettings (WORD wFlags); |
Get the settings for a given flag. |
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BOOL CreateConsole (); |
Creates the console. |
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BOOL DestroyConsole (); |
Destroys the console. |
//Attribute Values
BACKGROUD_BLUE,BACKGROUND_GREEN,BACKGROUND_RED,BACKGROUND_INTENSITY
FOREGROUND_BLUE,FOREGROUND_GREEN,FOREGROUND_RED,FOREGROUND_INTENSITY
//Flags to be used in SetupConsole and GetSettings
SC_LINES,SC_COLUMNS,SC_MAXLINES and SC_ATTRIB.
NOTE: If you are using it in MFC application with precompiled headers, you need to #include "stdafx.h" in the beginning of Console.cpp. Otherwise, you might see a error C1010 while compiling.
Download file. It contains a small test.cpp which shows how to use this class. Add the files to a win32 application's project and compile. That should run without complaining.
Have Fun..

Comments
How can I Change the color of Console window?
Posted by Legacy on 10/10/2000 12:00amOriginally posted by: Sneha
ReplyApp terminates if console window is closed by user using the system menu.
Posted by Legacy on 12/23/1998 12:00amOriginally posted by: Roy Kiesler
How can I prevent my app from terminating in this situation?
Roy
ReplyProgrammer
Posted by Legacy on 09/28/1998 12:00amOriginally posted by: Max Leung
This is an excellent solution for adding proper console support to MFC applications. A simple call to ::AllocConsole() and then using this class works beautifully, and you don't need to convert your application into a console application either!
Thanks very much!
Reply