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C++ Programming: Implementation of the Licensing System For a Software Product

This article is devoted to the development of the key licensing system for the applications. In the theoretical part of the article, we will examine the cryptography methods, which can be used while implementing the licensing system. Also we will discuss all pros and cons of these methods and select the possible ones for using in the application. In the practical part of the article, we will provide the implementation of the simplest licensing system, which guaranties the protection from cracking even if a hacker knows the source code of an algorithm.

Reduce Repetitive Initialization Code in C++ Applications by Using Delegating Constructors

You're often required to repeat identical pieces of initialization code in every constructor of a class that declares multiple constructors. That's because unlike a few other programming languages, The C++ programming language doesn't allow a constructor to call another constructor of the same class. Luckily, this problem is about to disappear with the recent approval of a new C++0x feature called delegating constructors which are explained in this C++ tutorial.

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MFC Integration with the Windows Transactional File System (TxF)

The Transactional File System (TxF), which allows access to an NTFS file system to be conducted in a transacted manner through extensions to the Windows SDK API. MFC 10, has been extended to support TxF and related technologies. This support allows existing MFC applications to be easily extended to support kernel transactions.

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