Learn about a framework for concurrent message processing for disconnected, multi-threaded applications.
Latest Miscellaneous Articles - Page 21
Enhance Your Dynamic Memory Allocation with an Undocumented MFC Class
Learn to employ a small utility class that allows you to modify how objects for a given class are dynamically allocated.
Internationalize and Localize Your C/C++ Code with ICU
The International Component for Unicode (ICU) library can save you from being hopelessly mired in numerous character encodings as your C/C++ application matures into internationalization and localization.
Mould Text in Any Shape
Sometimes, putting text in a rectangular block may just be a little too straight. With the C++ class QEnvelopeText, you can mould a piece of body type in any shape.
BizTalk 2004 Adapter Alternatives for Handling Web Services
Combine BizTalk 2004 with the .NET Framework to overcome some of BizTalk's limitations in handling Web services.
Tree Container Library
The TCL consists of four template container classes, similar to those found in the STL.
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MFC Integration with the Windows Transactional File System (TxF)
The Transactional File System (TxF), which allows access to an NTFS file system to be conducted in a transacted manner through extensions to the Windows SDK API. MFC 10, has been extended to support TxF and related technologies. This support allows existing MFC applications to be easily extended to support kernel transactions.
.NET Framework: Collections and Generics
The original release of the .NET Framework included collections as .NET was introduced to the Microsoft programming world. The .NET Framework 2.0 introduced generics to complement the System.Collections namespace and provide a more efficient and well performing option. Read on to learn more...

Obtaining External Window Handles and Window Captions with Visual Studio 2012
Learn how to obtain an outside application's window handle, in order to manipulate that window from inside your program, using either VB.NET or C#.

SOLID Principles in C# - An Overview
SOLID principles form the base for writing good and clean object oriented code in C#. Learn about the S.O.L.I.D principles and explore C# coding samples for each.
