Learn about WinBattle, a tutorial on writing a multi-player network game. It also provides re-useable client/server framework code that can form the basis of subsequent projects, and resurrects a game from the early 90s: XBattle.
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Using output caching is now much easier to use, thanks to .NET 4 and higher, and also can be used in a traditional application.
Learn about the functions, and see a small example of how the particular functions can be used.
Most developers face a grueling challenge to please their end users. We asked their top challenge is. With over 3,000 responses, the results are now available!