Starting Rendering Modes
Posted
by Pierre ALLIEZ
on August 8th, 1998
Keywords :
- OpenGL rendering context
- MFC
- Rendering mode : wireframe / vertex / faces
- Gouraud shading
- Antialiasing
- Lighting
- Scaling (with sliders)
- Rotation (mouse events)


Comments
Splitter
Posted by Legacy on 08/25/2003 12:00amOriginally posted by: Pawel
A good one right. But I have a problem with it. When I make my own version of an MFC Application without a splitter the view initializes only after refreshing (OnPaint() takes no effect before that).
Anyone can help?
ReplyPawel
OpenGL
Posted by Legacy on 08/04/2003 12:00amOriginally posted by: yendluri
it's really good.
but i need some help.
in my project i need to draw 3D XYZ Scatter Graph,3DXYZ Bars,3D WaterFall,3d color map by reading data from a file that data may be text or excel,wave file etc..........
so pls help me out how to do.iam new to this open Gl.
Thank u,
regards usha
-
ReplyHi
Posted by dgplinux on 01/17/2005 11:19amr u my friend from hyd?
ReplySo Good.
Posted by Legacy on 07/14/2003 12:00amOriginally posted by: nalini kanth
The program is very good giving a very high inspiration for the people who are really intrested to work on OpenGL.
Very Good.
ReplySuper
Posted by Legacy on 05/09/2003 12:00amOriginally posted by: Nanda
It's nice work
ReplyExcellent
Posted by Legacy on 02/13/2003 12:00amOriginally posted by: J Juno
An outstanding tutorial, especially for those of us learning how to integrate OGL with MFC. Thanks!
-JJ
ReplyCan you map colors and figures onto the sphere surface?
Posted by Legacy on 12/28/2001 12:00amOriginally posted by: Michael B. Pliam
Thanks for this great demo.
I wonder if it would be possible to map colors and figures onto the surface of your rotatable sphere?
This would make it very useful for certain types of mathematical mapping demonstrations. Even more so if you could produce 2 separate spheres that rotate in tandem in the same view.
Replyfile missing:Tool.pch
Posted by Legacy on 11/15/2000 12:00amOriginally posted by: Alan
when I am trying to compile the code, the compiler says Release/Tool.pch is missing.
ReplyWhat can I do?
Thankx.
From Alan.
"First-chance exception" error
Posted by Legacy on 04/15/2000 12:00amOriginally posted by: Mark McLaren
When I run this program in debug mode, a message saying "First-chance exception in Tool.exe (GDI32.DLL): 0xC0000005: Access Violation." is printed to the debug trace. It doesn't seem to affect the output, I would just like to know what causes it...
ReplyChange background Color not correct
Posted by Legacy on 03/16/2000 12:00amOriginally posted by: Peter
I learned a lot from you generous contribution. Thank you very much.
ReplyOne question in running your progaram is that when I pick a color in the form view for the background, it seems that the background does not display that color sometime. So changing background color only works in Red, Green and Blue. I check your code and can not figure out what is wrong. Is there any possiblity that the color definition in GDI is different from that in OpenGL?
material
Posted by Legacy on 02/14/2000 12:00amOriginally posted by: murthy
can u please..give some examples on open gl for beginers
ReplyLoading, Please Wait ...