How to set up a 3D model in OpenGL so that a user can pick and identify objects in the model. This technique is very helpful in both game programming and visualization.
Latest OpenGL Articles - Page 2
Discover a technique for "texture mapping" images onto 3D surfaces using OpenGL.
A technique for drawing and printing OpenGL graphics directly to Device-Independent Bitmaps (DIBs).
This sample uses OpenGl to create a 3-D Scattergraph that the user can view from any angle by rotating with the mouse. The data can be shown with either orthographic or perspective projection. The data, and optionally the color of each point, are loaded from a text file. The application can be re-sized in the usual manner, and this re-sizes the graph. The slightly unusual feature is that the user can draw around points in the graph to select them, and then zoom the graph so as to magnify the region containing the selected points.
Using MFC to do opengl on a dialog (rather than an MDI/SDI window.
Latest Developer VideosMore...
Latest CodeGuru Developer Columns
The Transactional File System (TxF), which allows access to an NTFS file system to be conducted in a transacted manner through extensions to the Windows SDK API. MFC 10, has been extended to support TxF and related technologies. This support allows existing MFC applications to be easily extended to support kernel transactions.
The original release of the .NET Framework included collections as .NET was introduced to the Microsoft programming world. The .NET Framework 2.0 introduced generics to complement the System.Collections namespace and provide a more efficient and well performing option. Read on to learn more...
Learn how to use ApplicationDataContainer and ApplicationDataContainerSettings in your Windows 8.1 Store apps.
AutoMapper is an external component that helps in creating a mapping between a source and destination model types. Read on to learn about the AutoMapper component and how to use it in an Asp.Net MVC application.