A no frills MP3 player class, based on DirectShow.
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Explore a C++ replacement of the official ASIO SDK that supports multiple ASIO devices put to the test in a tiny WinAMP output DLL.
Games and sophisticated applications require the use of a 3D Audio facility to place their gamers or users in a 3D Space. This results in a virtual world in which the user is immersed, resulting in an improved user response. Learn to use a technology by Creative Labs, the EAX or Environmental Audio Extension, that makes the virtual world richer with respect to 3D sound.
No amount of description of a tune can ever replace the experience of hearing it. But, playing a sound file synchronously or asynchronously, mixing sound, or excercising still finer control over it has been a pain in the neck. Audio API makes playing sound a very comfortable and enjoyable experience.
Learn about the basic functioning of Speech Recognition.
The days of locking your audio applications into one platform are over. PortAudio, a free, cross-platform audio I/O library, enables you to record and/or play sound using a simple callback function.
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The Transactional File System (TxF), which allows access to an NTFS file system to be conducted in a transacted manner through extensions to the Windows SDK API. MFC 10, has been extended to support TxF and related technologies. This support allows existing MFC applications to be easily extended to support kernel transactions.
Adding extra fields to an ASP.NET membership set-up doesn't have to be difficult, especially if there is only a small amount of data.
Hannes du Preez explains what delegates are and how to use them to call managed and unmanaged code in VB.NET.
This article introduces you to Big Data, Apache Hadoop and MapReduce jobs. We will also learn how to create MapReduce jobs using C#.