Learn how to draw lines in XY axes as well as how to find the slope of the line based on the line equation.
Latest GDI Articles - Page 5
GDI+ lets you "warp" graphics objects. At least, that's the story. In reality, the method is buggy to an unacceptable degree.
This CRectTracker on steroids not only lets you move and scale screen objects, but also rotate and shear them.
You can do great things with ColorMatrix in GDI+. Use the QColorMatrix class to open up the possibilities. You'll be able to affect gamma, saturation, contrast, brightness, hue, and more. (The demo project and source code were updated.)
Use the details of using PatternBrushes to fill the interiors of rectangles, ellipses, polygons, and paths.
How to create MS Windows icons and cursors. More specifically, you'll learn how to extract them from EXEs and from resources, and then how to make icon groups. A simple Icon/Cursor Editor is included. (The demo project and source code were updated.)
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The Transactional File System (TxF), which allows access to an NTFS file system to be conducted in a transacted manner through extensions to the Windows SDK API. MFC 10, has been extended to support TxF and related technologies. This support allows existing MFC applications to be easily extended to support kernel transactions.
The original release of the .NET Framework included collections as .NET was introduced to the Microsoft programming world. The .NET Framework 2.0 introduced generics to complement the System.Collections namespace and provide a more efficient and well performing option. Read on to learn more...
Learn how to obtain an outside application's window handle, in order to manipulate that window from inside your program, using either VB.NET or C#.
SOLID principles form the base for writing good and clean object oriented code in C#. Learn about the S.O.L.I.D principles and explore C# coding samples for each.