Learn to intercept calls to DirectX (D3D) by using a proxy DLL ("stub-dll"). The concept is used to show information on top of a DirectX full screen game, without touching the game's source.
Latest DirectX 8 Articles
Learn about a DirectX Quaternion-based camera class to implement the camera modal in 3D flight simulations.
Learn about CMeshViewer, a CStatic-derived class that can be used to write .x files in an application.
Debugging a DirectX application is not the easiest thing to do.
Use this App Wizard to quickly create a working windowed D3D8 application.
Use this class to setup and handle input from keyboard, mouse, and one joystick.
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Latest CodeGuru Developer Columns
Become more proficient on the usage of statements to control the flow of execution through a C++/CLI application.
Discover (Rediscover?) an image-manipulating tool that's been around for ages, but is especially suited to working within the .NET framework.
Learn about AlphaBlending, and how it can assist you in creating nice effects on your pictures or drawings.
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